
import { GlobalVar } from "../common/globalvar";
class UniversalINTF {
    constructor(canvas) {
        this.m_pCanvas = canvas;
    }

    act2bzCMD(cmd) {
        let subBZINTF = this.getBZINTF(GlobalVar.editMode);
        if (subBZINTF){
            subBZINTF.act2bzCMD(cmd);
        }
    }

    getBZINTF(workMode) {
        let ret = null;
        switch (workMode) {
            case 'viso':
                break;

            default:
                break;
        }

        return ret;
    }

}

export { UniversalINTF }